Talk to Me is an exhibition on the communication between people and objects, and how designers write the initial script that enables the two parties to communicate effectively and elegantly.
The exhibition hinges on an important development in the culture of design (and in culture at large), a shift from the centrality of function to that of meaning. From this perspective, all objects contain information that goes well beyond their immediate use or appearance. In some cases, objects exist to provide us with access to complex systems and networks, behaving as gateways and interpreters. Whether openly and actively, or in subtle, subliminal ways, things talk to us, and designers help us develop and improvise the dialogue.
Talk to Me will focus on objects that involve a direct interaction, such as interfaces, information systems, visualization design, communication devices, and projects that establish an emotional, sensual, or intellectual connection with their users, ranging from the early 1980s (few iconic examples) all the way to projects in current development (the bulk of the show). It will feature a diverse array of examples, from computer and machine interfaces, to websites, videogames, devices and tools, furniture and other objects, all the way to installations and whole environments.